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CREOTEAM Company News:::
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24.07.2007
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COLLAPSE. Video #2.
We are glad to bring to your attention the second video of the game. This reel slightly raises the curtain under the story of the game and also shows some abilities of the main hero to destruct locations and surrounding objects. The video is available in HD quality that will make it possible to estimate the detailing of the world of COLLAPSE.
Get it
here:
Very high-quality:
WMV (1280 x 1024, 260Mb)
High-quality:
WMV (1024 x 768, 132Mb)
Middle-quality:
WMV
(800 x 600, 67Mb)
Mobile version: 3GP (320
õ 240, 8Mb),
(176
õ 144, 3,5Mb)
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23.07.2007
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The site has been renewed! Glad to welcome you on the renewed site of the company CREOTEAM.
Apart from the site design has changed there has been added
the Forum section. Now those who interested can discuss the
project COLLAPSE and ask questions to the developers and we
will in our turn answer on them with the great pleasure.
Over a period of the few months we had been doing hard work on the project and today are approaching to the alpha version of the game, when the functional part is ready and enemies and weapon balancing on the level is starting.
Under the gameplay finalizing process many responses and requests were taken into account. Special emphasis has been laid on the combat system, the high dynamics, the pair interaction and the destructions of objects of environment. |
10.07.2007 |
Mocap: Cut!
We have returned from the mocap session where have recorded more than 400 animations for the main hero and the enemies. The real experts took part in movements’ tryout! An acrobatics, various jumps, combat techniques with a sabre, a two-handed sword, a halberd, two swords... the pair interaction with enemies! In the nearest future the store of holds, combos and the main hero interaction with enemies will increase significantly. |
10.04.2007 |
ÊRI - 2007 From 6 to 8 of April the company CREOTEAM took part in international Game Developers Conference (KRI 2007). One of the biggest stands on the exhibition has been devoted to Collapse. Persons interested could come and ask questions to the developers, play in the working demo of the game on any of the five computers on the stand.
The work on KRI-2007 for us appeared to be excellent focus-test. We are thankful to all those who took active part in the discussion and left their comments. KRI brought a great number of ideas and now the work is in full swing. |
| 07.09.2006 |
The Movie at First Hand! (download)
GamesConvention
2006 has finished very well. In spite of that COLLAPSE is less than a year in development, it gathered mass of positive responses from the great number of leading publishers and was evaluated highly by the press. So there must appear plenty of previews on gaming sites around the world.
And now we are glad to present to you the first VIDEO so that you can estimate the quality of the project by yourself.
High quality: AVI
DivX (640 x 512, 101Mb)
Middle quality: AVI
DivX (320 x 256, 50Mb)
Mobile phones version:
3GP (320
x 240, 15Mb), (176x144,
12Mb). |
| 31.07.2006 |
The Official Announce from the Publisher! (read in details)
From now on the project is officially announced and the puplisher of it has become one of the best publishers of Russia and CIS countries Buka
Entertaiment.
The project release date is planned to the fourth quarter of 2007. The project is renamed to COLLAPSE and acquired a nice logo.
At the moment CREOTEAM is intensively preparing to the approaching exhibition GamesConvention 2006 (Leipzig/Germany). |
| 11.04.2006 |
Best games of KRI-2006 (read in details)
The list of laureates of the professional game premium KRI Awards 2006 has been published.
The project COLLAPSE: Devastated World has won in nomintaion The Best Game of KRI 2006 Without The Publisher. |
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